<h1><img class="unit u10" src="img/x.gif" alt="Settler" title="Settler" /> Settler <span class="tribe">(Romans)</span></h1>

<table id="troop_info" cellpadding="1" cellspacing="1">
<thead><tr>
	<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
	<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
	<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
    <th><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /></th>
    <th><img class="r2" src="img/x.gif" alt="Clay" title="Clay" /></th>
    <th><img class="r3" src="img/x.gif" alt="Iron" title="Iron" /></th>
    <th><img class="r4" src="img/x.gif" alt="Crop" title="Crop" /></th>
</tr></thead>
<tbody><tr>
	<td>—</td>
	<td>80</td>
	<td>80</td>

	<td>5800</td>
	<td>5300</td>
	<td>7200</td>
	<td>5500</td>
</tr></tbody>
</table>

<table id="troop_details" cellpadding="1" cellspacing="1">
<tbody><tr>
	<th>Velocity</th>
	<td><b>5</b> fields/hour</td>
</tr>
<tr>
	<th>Can carry</th>
	<td><b>3000</b> resources</td>
</tr>
<tr>
	<th>Upkeep</th>
	<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 1</td>
</tr>
<tr>
	<th>Duration of training</th>
	<td><img class="clock" src="img/x.gif" alt="duration" title="duration" /> 7:28:20</td>
</tr></tbody>
</table>

<img id="big_unit" class="big_u10" src="img/x.gif" alt="Settler" title="Settler" /><div id="t_desc">Settlers are brave and daring citizens who move out of the village after a long training session to found a new village in your honour. 
<br /><br />
As the journey and the founding of the new village are very difficult, three settlers are bound to stick together. They need a basis of 750 units per resource.</div>
<div id="prereqs"><b>Prerequisites</b><br /><a href="manual.php?typ=4&amp;gid=26">Palace</a> Level 10 or <a href="manual.php?typ=4&amp;gid=25">Residence</a> Level 10</div>
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